Mod «Peek a View» for Project Zomboid
Peek a View addresses a visual limitation in vanilla Project Zomboid where walls and roofs only fade out within approximately 5 tiles of the character. This often results in zombies leaning against walls or hiding behind fences remaining invisible to the player, even when the character has a direct line of sight. This mod extends the cutaway range, ensuring that what is displayed on the screen closely matches what the character can actually see.
Features:
- Extends the cutaway range from the vanilla ~5 tiles up to 20 tiles (configurable).
- Automatically disables the effect above a configurable driving speed to maintain FPS on lower-end hardware.
- Includes an optional mode that activates only when using the nimble stance.
- Maintains vanilla fade mechanics without enabling see-through walls or bypassing line-of-sight rules; it simply triggers the fade from a greater distance.
- Fixes a Build 42 render bug where player-built structures cause nearby vanilla walls to disappear.
Controls and Settings:
All options are located under Options → Mods → Peek a View. Press F8 to toggle the mod on or off (indicated by a green or red halo). This keybind can be changed under [PeekAView] in Options → Keybind.
Requirements:
- Build 42.13 or later.
- ZombieBuddy mod is required.
Notes:
- This mod alters the intended visual style of the game. Buildings in dense city blocks may fade in and out more rapidly during movement.
- There is a minor performance cost per frame, which is most noticeable while driving. The speed-based auto-disable feature mitigates this. Reducing the range setting can also help in dense areas.
- Compatible with singleplayer and multiplayer (client-side rendering only; no server changes required).
- Localized in 12 languages: EN, DE, FR, ES, RU, PL, PT-BR, IT, TR, CN, KO, JP.
- It is recommended to back up save files before installing any mod.
Technical Information:
Workshop ID: 3710281407
Mod ID: PeekAView
Required mods: ZombieBuddy
| Tested on | |
|---|---|
| Project Zomboid |
|
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